Interview Interview: Antony Carlyon Antony Carlyon is a graphic designer who works as a creative lead for an in-house agency in England. Read about his work with VUE in this interview.
Release Announcing the Summer 2019 (R3) release of VUE and PlantFactory Support for V-Ray Next, a new orthographic camera projection, 15 botanically accurate vegetation species, over 300 new content assets and more.
Interview Interview: Khalid Khalid, founder and director of Muharraqi Studios. In this interview, he talks about his visualization projects and where VUE fits into the pipeline.
Interview Interview: Stefan Misirdzhiev Meet concept artist Stefan Misirdzhiev and learn what he has to say on his experience with VUE, advice for others, and more in this interview.
Interview Interview: Bryan Adams Check out how Bryan got started in the industry, how he uses VUE, and some of the advice and inspiration he shares in this Spotlight Interview!
Interview Interview: Julia Laatsch Meet photographer Julia Laatsch. Check out what she has to say on pursuing her passion, advice for newcomers and more, in this interview.
Release Announcing the Spring 2019 Release (R2) of VUE and PlantFactory E-on Software Announces the Availability of its Spring 2019 Release (R2) for VUE and PlantFactory.
Interview Interview: Christian Hecker Meet Christian Hecker whose love for movies, media, and technology drove him to enter a career in CG!
Interview Interview: Mikko Kriek Meet archaeological illustrator Mikko Kriek, who demonstrates the importance of visualization outside of just the media and entertainment industry.
Interview Interview: Andrew Davenport Meet award winning VFX artist, Andy Davenport. Don’t miss how Andy got his unique start in the industry, his career advice and how he’s using VUE.
Interview Interview: Henry Strong Meet 3D generalist and VR/AR developer Henry Strong. Henry specializes in 3D, VFX, game development and film production. Check out what he has to say in this interview.
Interview Interview: Mack Sztaba We interviewed concept artist Mack Sztaba. Check out how he got started, his experience with VUE and the advice he shares for newcomers.
Interview Interview: Nihils Concept designer Nihils tells us about his work, workflow and his use of VUE alongside traditional 2D painting techniques in this interview.
Learning Interview What are PBR Materials? PBR Materials allow you to simulate almost any existing material - and even a mix of several ones - with a single unified and compact format.