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VUE
September 28, 2018, Instructor: Barry Marshall | 06:23

Controlling EcoSystem instance placement with other objects

EcoSystems can be controlled more intuitively through a simple setup in the Function Editor.

Barry Marshall teaches you how to interactively control the distribution of EcoSystems with a controller object, in this case a scene. You will learn how to drive the density of an EcoSystem with a texture map and how to link the placement of this texture map to the position of another object in the scene through the Function Editor.

Note: This tutorial was recorded in a legacy version (VUE 2016). Most techniques shown here are still valid for the most recent version of VUE, but some parameters have changed since the recording and the interface has been redesigned.

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