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December 16, 2022, Instructor: Patrice Paradis | 03:34

Creating organic shapes in VUE for use in other apps

Did you know that you can create a wide range of assets for other applications such as Maya easily by using procedural VUE materials?

In this quick tip, Patrice Paradis shows how you can assemble metablobs out of primitives for fast asset generation for any software. For example, you can export the resulting mesh to Maya and render it with Arnold.

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