Using object graphs to control object positions
Object graphs are a powerful feature and can be useful for many scenes and setups. In this tutorial, Vladimir Chopine explains how to control the size, position and shape of a rock formation created with primitive objects and displacement through another object that acts as a controller.
Note: This tutorial was recorded in a legacy version (VUE 2016). Most techniques shown here are still valid for the most recent version of VUE, but some parameters have changed since the recording and the interface has been redesigned.