PlantCatalog by e-on software
Dead ponderosa pine lone

Dead ponderosa pine lone
(Pinus ponderosa dead lone)

Pinus ponderosa dead lone is a ponderosa pine procedural vegetation model that will generate dead isolated trees (as opposed to their forest counterpart), featuring different states of residual bark. The Pinus ponderosa is a commonly found pine in the Rocky Mountains, ranging from BC, Canada to North Mexico at 300-3100 meters altitude. It has a big pyramidal shape and can grow up to 50 meters tall. It is often misidentified as Pinus jeffreyii, but can be differentiated by its smaller cones (2x smaller), larger size, and greenish needles. While the ponderosa is important for timber in the west US, it's mainly grown as an ornamental tree elsewhere.

This species is available with a license for the PlantCatalog.

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3D Studio Max Arnold Blender Cinema 4D Clarisse Lightwave Maya Nvidia Omniverse PlantFactory Redshift Renderman Terragen 4 Unity Unreal Engine VUE V-Ray

...and many more!

Plant type
Climatic zone
Hardiness zone
Included versions
Polygon count
Published Parameters
High Detail (HD)
33 to 835k +/- 10%
Low Detail (LD)
8 to 150k +/- 10%
  • Included versions:
    • High Detail (HD)
    • Low Detail (LD)
  • HD version:
    • Polygon count: 33 to 835k +/- 10%
    • Maturity:
    • Health:
    • Season:
    • Presets: 85
    • Published Parameters: 41
  • LD version:
    • Polygon count: 8 to 150k +/- 10%
    • Maturity:
    • Health:
    • Season:
    • Presets: 80
    • Published Parameters: 41

What's included
  • One procedural *.tpf file per included plant version (HD / LD) with infinite variations for use with VUE / PlantFactory and PlantCatalog Exporter (see below)
  • Multiple parameters, shape presets and global settings (Maturity) for maximum customization
  • High quality smart materials that react to procedural parameters
  • Built-in wind animation, exportable as rigged bones or point cloud animation
  • Free PlantCatalog Exporter software for exporting static or baked polygon meshes to a variety of formats:
*.USDA / *.USDC / *.USDZ
  • Free integration plugins from PlantFactory for directly loading the procedural *.tpf file format into 3DS Max, Cinema 4D, Maya & Unreal Engine 4 & 5 with pre-built shaders for Arnold, Redshift, Renderman, Unreal Engine 4 & 5 & V-Ray® (plugins for more applications are in development)

If you have a PlantFactory license, you can even open the *.tpf file and get full editable access to its internal node network.

Using PlantCatalog is subject to the acceptance of our standard End User License Agreement (EULA).

More Information

You will find detailed information on the PlantCatalog itself on our main product page.

Other plants from North America, all included with a PlantCatalog license