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December 16, 2022, Instructor: Barry Marshall | 14:48

Material layer distribution in VUE

The VUE Material Editor offers powerful settings for distributing materials and EcoSystems based on angle, slope and orientation.

The presence settings in the Material Editor can be used for complex texturing and distribution effects without the need to use nodes. With a bit of adjustment, you can also texture man-made objects without requiring specific UV mapping. Get an overview of some examples in this tutorial.

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