Total control & endless possibilities
Plants created in PlantFactory are built in three different ways-
1. Like a painter! - By manually drawing the shape of the plant you want:
In Manual mode, you just paint branches using your mouse (or tablet). The graph of nodes is automatically regenerated after each mouse stroke. Once painted, you can access each painted element and easily fine tune every aspect of it using graph parameters, or even visually modify the geometry using standard manipulation Gizmos.
2. Like a builder! - by assembling ready-made components:
The Components method is the fastest and easiest way to model vegetation. PlantFactory ships with a library of pre-made components for trunks, branches, leaves, fruits, etc. Components are fully textured, UV mapped, displaced, and pre-animated. Just select the component you want to use, and TPF will intelligently add it to the graph and connect its parameters automatically, without any further action from you.
3. Like a boss! - by constructing everything from scratch, using a procedural graph of nodes:
Using the graph of nodes, you build your plants from simple geometry nodes. Each geometry node features multiple parameters that you adjust and combine to achieve the desired look. Each one of these parameters can be extracted and controlled using other nodes (for instance, you can link the size and color of your leaves to the age of your plant). You can even create simple interfaces to control your plants: by publishing specific parameters of the graph you provide high level control to the intricate properties of the plant.