PlantCatalog by e-on software
Jeffrey pine forest

Jeffrey pine forest
(Pinus jeffreyi forest)

Pinus jeffreyi forest is a Jeffrey pine procedural vegetation model, following the growth patterns of specimens growing in forest environments. The Jeffrey pine is mostly found in California (USA) and Baja California (Mexico), where it grows from between 1000 and 3000 meters in altitude. It is a relatively big pine showing a regular pyramidal shape with a mature height of around 30 meters. Some rare specimens can grow up to 40 meters though. Pinus jeffreyi is often confused with Pinus ponderosa, the distinction between both can be made by looking at its cones (which are 2 times bigger than the ponderosa cones), it is also generally smaller and its needles colour tends towards a more bluish tint.

This species is available with a license for the PlantCatalog.

Sign up to this and 185 other species immediately with an annual license.

Compatibility

3D Studio Max Arnold Blender Cinema 4D Clarisse Lightwave Maya Nvidia Omniverse PlantFactory Redshift Renderman Terragen 4 Unity Unreal Engine VUE V-Ray

...and many more!

Specifications
Plant type
Height
Region
Climatic zone
Biomes
Hardiness zone
Included versions
Polygon count
Maturity
Health
Season
Presets
Published Parameters
High Detail (HD)
30 to 640k +/- 10%
135
44
Low Detail (LD)
12 to 250k +/- 10%
130
43
Full Geometry (FG)
36 to 750k +/- 10%
130
39
  • Included versions:
    • High Detail (HD)
    • Low Detail (LD)
    • Full Geometry (FG)
  • HD version:
    • Polygon count: 30 to 640k +/- 10%
    • Maturity:
    • Health:
    • Season:
    • Presets: 135
    • Published Parameters: 44
  • LD version:
    • Polygon count: 12 to 250k +/- 10%
    • Maturity:
    • Health:
    • Season:
    • Presets: 130
    • Published Parameters: 43
  • FG version:
    • Polygon count: 36 to 750k +/- 10%
    • Maturity:
    • Health:
    • Season:
    • Presets: 130
    • Published Parameters: 39

What's included
  • One procedural *.tpf file per included plant version (HD / LD / FG) with infinite variations for use with VUE / PlantFactory and PlantCatalog Exporter (see below)
  • Multiple parameters, shape presets and global settings (Maturity, Health) for maximum customization
  • High quality smart materials that react to procedural parameters
  • Built-in wind animation, exportable as rigged bones or point cloud animation
  • Free PlantCatalog Exporter software for exporting static or baked polygon meshes to a variety of formats:
*.3DS
*.ABC
*.C4D
*.DAE
*.FBX
*.GOZ
*.LWO
*.OBJ
*.USDA / *.USDC / *.USDZ
  • Free integration plugins from PlantFactory for directly loading the procedural *.tpf file format into 3DS Max, Cinema 4D, Maya & Unreal Engine 4 & 5 with pre-built shaders for Arnold, Redshift, Renderman, Unreal Engine 4 & 5 & V-Ray® (plugins for more applications are in development)

If you have a PlantFactory license, you can even open the *.tpf file and get full editable access to its internal node network.

Using PlantCatalog is subject to the acceptance of our standard End User License Agreement (EULA).

More Information

You will find detailed information on the PlantCatalog itself on our main product page.

Other plants from North America, all included with a PlantCatalog license